

To control lighting use keyboard keys 5 and 6 together with PageUp and PageDown, increasing or decreasing SpecularPower and SpecularLevel. V0.074g: Activated per pixel car lighting, but without optimizations and works only with shaders 3_0. Only few parameters added related to cars lighting. V0.074h7: This is test of brightness adaptation completely in hardware, and as result is less CPU dependent and faster code. V0.074h8: Fixed some bugs that makes game crashes after long play, perhaps some graphic artefacts from these also, check out.

May be for other artifacts this will be solution.

V0.074h9: Changed method of copying textures, now car tuning works fast. V0.074h10: Fixed artifact of hiding effects with modified particles installed (fire, nitro). By default allmost everything set to maximal quality for GeForce8800, be careful. V0.075: Added new parameters and effect Depth Of Field. Warning! This is the test version based on 0.075, it fixes SAMP, nothing more.
